Behavioral Mathematics for Game AI

  • ISBN13: 9781584506843
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.


Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. However, by analyzing why people behave the way we do, we can break down the process into increasingly smaller components. We can model many of those individual components in the language of lo… More >>

Behavioral Mathematics for Game AI

Related posts

Wireless Crash Course, Second Edition



This acclaimed wireless intro book provides a thorough understanding the basic workings of wireless networks, technology, and regulations, clearly explaining concepts like radio frequency, cell sites and switching, as well as the regulatory processes that affect all wireless service providers and equipment manufacturers. This new edition has been heavily revised to cover digital wireless: GPRS, 3G, UTMS, cdma2000, Wi-Fi, WiMAX, and the host of new digital services d… More >>

Wireless Crash Course, Second Edition

Virtual Worlds: Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings


This book constitutes the refereed proceedings of the Second International Conference on Virtual Worlds, VW 2000, held in Paris, France, in July 2000. The 26 revised full papers presented together with two invited contributions were carefully reviewed and selected from numerous submissions. The book is divided into topical sections on virtual worlds communities and applications, virtual worlds technologies and tools, virtual humans and avatars, art and virtual world… More >>

Virtual Worlds: Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings

Related posts